Скачать книгу - Forbidden Territory & Forbidden Temptation



WALKING AWAY FROM DANGER IS NOT AN OPTION FOR THESE MEN! FORBIDDEN TERRITORY Lieutenant McBride has no time for psychics–he has a kidnapper to catch and a little girl to rescue. But the honey-haired Lily Browning with the golden eyes sees things no one else does–including his own tragic secret. With a child's life at stake, he must trust Lily…even as each step plunges them deeper into danger and the uncharted territory of irresistible desire.FORBIDDEN TEMPTATION On a manhunt for the killer named Orion, hotshot criminal profiler Daniel Hartman is trying to put his ghosts to rest. Orion's latest target is Rose Browning, a matchmaker with a gift for predicting true love. Tempted by secrets she can't reveal, Daniel insists on offering some very personal protection. But can he safeguard this raven-haired beauty before his desire for revenge becomes an obsession?


The Day of Temptation The Day of Temptation

Автор: Le Queux William

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The Forbidden Way The Forbidden Way

Автор: Gibbs George

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The Temptation of St. Anthony The Temptation of St. Anthony

Автор: Гюстав Флобер

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The Temptation of St. Antony; Or, A Revelation of the Soul The Temptation of St. Antony; Or, A Revelation of the Soul

Автор: Гюстав Флобер

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Evil by Design. Interaction Design to Lead Us into Temptation Evil by Design. Interaction Design to Lead Us into Temptation

Автор: Chris Nodder

Год издания: 

How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we’re susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work. Organized by the seven deadly sins, it includes: Pride – use social proof to position your product in line with your visitors’ values Sloth – build a path of least resistance that leads users where you want them to go Gluttony – escalate customers’ commitment and use loss aversion to keep them there Anger – understand the power of metaphysical arguments and anonymity Envy – create a culture of status around your product and feed aspirational desires Lust – turn desire into commitment by using emotion to defeat rational behavior Greed – keep customers engaged by reinforcing the behaviors you desire Now you too can leverage human fallibility to create powerful persuasive interfaces that people will love to use – but will you use your new knowledge for good or evil? Learn more on the companion website, evilbydesign.info.