Deadly Temptation
Автор: Justine Davis
Год издания: 0000
He’d saved her life. Now it was payback time. Liana might be new to Redstone, Incorporated Security but she knew an innocent man when she saw one. Especially when he was the lawman who’d once saved her life, then captured her heart. Devastatingly gorgeous Detective Logan Beck would do anything to keep Liana away from the corruption charges that dirtied his record and now endangered his life.But the stubborn redhead wouldn’t take “No” for an answer. And now he didn’t know which was more threatening – the powerful desire he felt for Liana, or the primal urge to protect this woman who could never be his…
Deadly Whiteness
Автор: Alex Nork
Год издания:
After the performance of a military experiment in the Central Atlantic the squadron led by American supercruiser went home. But the disappearance of the vessel detained in place made them return. Something strange and frightful is going on in this region. People vanish, F-16 is brought down, health resort island is completely ruined.
The Day of Temptation
Автор: Le Queux William
Год издания:
The Temptation of St. Anthony
Автор: Гюстав Флобер
Год издания:
Evil by Design. Interaction Design to Lead Us into Temptation
Автор: Chris Nodder
Год издания:
How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we’re susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work. Organized by the seven deadly sins, it includes: Pride – use social proof to position your product in line with your visitors’ values Sloth – build a path of least resistance that leads users where you want them to go Gluttony – escalate customers’ commitment and use loss aversion to keep them there Anger – understand the power of metaphysical arguments and anonymity Envy – create a culture of status around your product and feed aspirational desires Lust – turn desire into commitment by using emotion to defeat rational behavior Greed – keep customers engaged by reinforcing the behaviors you desire Now you too can leverage human fallibility to create powerful persuasive interfaces that people will love to use – but will you use your new knowledge for good or evil? Learn more on the companion website, evilbydesign.info.